Kaku! Ugoku! Tsukamaeru! Sensei Wii | |
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Developer(s) | Takara Tomy |
Publisher(s) | Takara Tomy |
Platform(s) | WiiWare |
Release date(s) | JP October 19, 2010 |
Genre(s) | Adventure |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote, Wii Remote + Nunchuk, Nintendo DS |
Compatibility | 0 Unknown |
GameIDs | |
See also... |
Dolphin Forum thread |
Kaku! Ugoku! Tsukamaeru! Sensei Wii (かく!うごく!つかまえる!せんせいWii): I can draw so much with the Wii! In addition to the five kinds of stamps that can easily be drawn, 12 different colors can be chosen. Painting action using the unique controls of the Wii remote is possible! It is also possible to draw using a Nintendo DS stylus with DS download play.
Your drawn painting comes to life! When you send out your drawings, you can move within two kinds of fields (either the sea or an island) as if you had a life! It will make children dream that the pictures of animals and planes they draw will start to move.
Participate in Wii Remote and Nunchuck! You can explore throughout the field where you sent out the picture. You can frame and take pictures with the Wii remote control. You can move the viewpoint using the Nunchuk. Let's explore the field together with our parents!!
While Dolphin does emulate the IOS modules for broadcasting and connecting to the Nintendo DS, there is no infrastructure to actually connect to any emulator or hardware unit.
There are no reported problems with this title.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Kaku! Ugoku! Tsukamaeru! Sensei Wii since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |